Marvel s Guardians Of The Galaxy Played: Do not underestimate!

Guardians of the Galaxy (retroactively referred to as Guardians of the Galaxy Vol. 1) is a 2014 American superhero movie based on the Marvel Comic books superhero group of the very same name. Created by Marvel Studios and also dispersed by Walt Disney Studios Motion Photo, it is the 10th movie in the Marvel Cinematic Cosmos (MCU). Directed by James Gunn, that created the movie script with Nicole Perlman, the film features an ensemble cast consisting of Chris Pratt, Zoe Saldana, Dave Bautista, Vin Diesel, and Bradley Cooper as the titular Guardians, together with Lee Rate, Michael Rooker, Karen Gillan, Djimon Hounsou, John C. Reilly, Glenn Close, and Benicio del Toro. In the movie, Peter Quill and a team of extraterrestrial offenders go on the run after swiping an effective artefact. Perlman began servicing the movie script in 2009. Manufacturer Kevin Feige first publicly stated Guardians of the Galaxy as a potential film in 2010 as well as Marvel Studios revealed it remained in energetic advancement at the July 2012 San Diego Comic-Con. Gunn was hired to write as well as guide the film that September. In February 2013, Pratt was worked with to play Peter Quill/ Star-Lord, and the supporting cast members were consequently confirmed. Principal digital photography started in July 2013 at Shepperton Studios in England, with shooting continuing in London prior to wrapping up in October 2013. In enhancement to an initial score by Tyler Bates, the movie s soundtrack includes several pop music from the 1960s and also 1970s picked by Gunn. Post-production was completed on July 7, 2014. Guardians of the Galaxy premiered at the Dolby Theater in Hollywood on July 21, 2014, as well as was theatrically released in the United States on August 1, as component of Stage 2 of the MCU. The movie came to be an important and business success, grossing $772.8 million globally and coming to be the highest-grossing superhero film of 2014, as well as the third-highest-grossing movie of 2014. The movie was applauded for its movie script, instructions, acting, humor, soundtrack, visual effects, and also action series. At the 87th Academy Awards, the movie received nominations for Ideal Aesthetic Impacts as well as Best Make-up and also Hairstyling, and likewise won the Hugo Award for Finest Remarkable Discussion in 2015. The follow up, Guardians of the Galaxy Vol. 2, was released in 2017. The third film, Guardians of the Galaxy Vol. 3, will certainly be released in 2023.

Marvel s Guardians of the Galaxy has no stood. Although everything revolves around Star-Lord, Gamora, Rocket and Co., the Action Adventure for PS4, PS5, Xbox One, Xbox Series X / S and Nintendo Switch still stands in Shadow of the Avengers. The disillusionment around Square Enix s first Marvel excursion floats like a Damocleeschwert over the Guardians. This comparison does the superhero game of Eidos Montreal but wrong - because Marvel s Guardians of the Galaxy seems to know exactly what it wants. And that s fun.

For the first time hand on with the Guardians of the Galaxy

As part of an investment opportunity, I had the opportunity to slip into the skin of Star Lord and try a complete story chapter. And at the same time Guardians of the Galaxy turned out to be playable version of the popular movies - entertaining history, funny dialogues, iconic soundtrack. Only the overloaded real-time combat system ensures more chaos than I love.

What did I play? \ - 90 minutes of the campaign (about 4 hours after the start of the game) \ - mix of story sequences and combat system \ - unfinished build (no raytracing, no final sound interference)

In the demo version, I spent time with the Guardians on the Milano, the spaceship of the troop, which at the same time serves as a hub area between the missions. In addition, I explored a blank, mysterious space station on which the hectic battles against armored Nova Corps troops brought me to sweat. A good cross-section for the entire game, as the developers communicate in an introductory video.

Who you want to experience the gameplay in action, you can do this here:

A big story in which all (very) like to talk

Marvel s Guardians of the Galaxy not only completely dispenses with a multiplayer component, but also goes to the narrated way other ways than Marvel s Avengers. We do not play all Guardians, but only their leader Star Lord - but that does not mean that this will be a star Lord game. Despite this restriction, no Guardian should come too short. And this plan seems to go up.

In my time in Marvel s Guardians of the Galaxy, I was always on the way with all five Guardians and there was hardly a moment where the troupe has stopped smelling together, to comment on the environment or complain about each other. The strongest effects in the so-called Milano Moments , these are resting phases between missions that we spend on the domestic spaceship. More dysfunctional WG atmosphere barely goes.

On the Milano we can lead with our collegal (but linear) talks, in their rooms to chat about collectibles or listen to them, as they talk about the open refrigerator door, the Rocket has long since had to repair. You realize already, in Marvel s Guardians of the Galaxy is a lot of talking. Luckily, however, the dialogues are punched and charmingly presented - I already know that the gang will grow very much to my heart. Even if you sometimes could hold the flap. Well, roommate flat.

Combat chaos with full cast

This concept of an unequal team, which beats through all life situations, also transfers to the combat system. Although we only control Star Lord, the other Guardians actively contribute to combat events and are often much more effective than Peter Quill himself. It is up to us to guide the skills of the entire team in the battles. So we beat and shoot with Star-Lords laser guns through opponents, but also provide Groot or Drax commands to perform their powerful special attacks.

Each Guardian can learn a total of four unique skills (Rocket throws, for example bombs) and use in combat. When that happens, we decide and since we often get to fifth in slaughter, the enormous overview requires. Unfortunately, this overview quickly goes to flute. It is fought in real time in the game environment and that can be an agent or have different platforms differently. In addition, there is still the grouping of opponents and Guardians.

In the worst case, five different locations are fought at the same time - in front of us, behind us or about us. Although we can get released the Guardians specifically on specific opponents, no matter where they are currently where our opponents are and whose we should go first, however, goes down quickly. Here, however, the exercise makes the master and it is easy for the overview in the finished game no more problems. Optimally dissolved, the hectic group vapors are not yet.

One for all, all for one

Whether in the story or in the fighting: The main motive of Marvel s Guardians of the Galaxy is the (sometimes fragile) cohesion within the team. When an opponent is too hard, we can also study a group talk as a star Lord in the middle of the fight a group talk - in this Huddle we can keep a motivational speech, including dialogue option to buys the team. If that works, all Guardians get a boost on their values. But that can also fail as well, which is then not punished in addition.

The fact that we can occur as a mediator between the Guardians or even in disagreements can also be advised in the decisions we need to meet in the gameplay. In one example, we find a helmet in the abandoned Nova Corps station, run over the radio claims. Now is the question: Let s answer via radio and ask what s going on? Or do we ignore the other faction, which we can not classify with regard to your mind?

The Guardians have their opinions that can also be contrary to their opinions. So I hit myself on the side of Gamora? Or are I thinking of Rocket? Either way, such conversations can provide tension that show that it is not easy to be a leader. A good idea that works inconsistent and is mainly due to atmosphere, because no matter how we decide, the end will run the same for everyone - we may only learn more about our colleagues.

FanService full throttle

As for the presentation, the new Guardians of the Galaxy game makes a good impression. The levels and the milano are very detailed, the fighting witnessed out and the compulsory 80s soundtrack is peppered with well-known and suitable license tracks such as cars of Gary Numan. Even the speakers make their job well and meet the sound of the often very humorous dialogues.

That Star Lord and Co. do not look like their cinema templates could be strange for some fans - that was also to be remembered at Marvel s Avengers. Away from Peter Quill, who really looks a bit boring, but I quickly got used to the new Guardian s new designs. This is easier that is also due to the unlockable skins, which partly actually quote the look and the outfit of the first movie movie. At fan service here was definitely thought.

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